Game
Dire

2 years ago

New screenshot for the end of level 2.




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Worked on some new set dressing / story assets for DIRE. Really refining that second level to get it polished up. Still a few more props and elements to go before I'll be 100% happy.

Almost done with the additional environmental assets for the 3rd level. Now I can start focusing on set dressing and wrapping up the gameplay!

New screenshots uploaded!

Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

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Art is your weapon. Garen is your champion.

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(We've included Garen variants for inspo!)

Slowly working through the environment art for the 3rd level. It's taking a bit longer than I thought.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Starting to work on the intro area for level 3. Still a ways to go in over all level design but needed to get some art going this week. I'm pretty happy with how it turned out.

Slowly reworking the second level, hoping to have that live by end of Oct. Had to build a few new props for this area specifically. Some towers that can be climbed and some really thin walkways.

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!