Game
One Night at KFC: Rebooted

2 years ago

Director's Cut - Devlog #2


The game is almost done! everything is ready and only needs to be coded!

the office & menu have been finished, jumpscare, mechanic etc, one thing I wont be doing for the office however is not making a "dark" version of the jumpscare when the lights go out (im sorry but im too lazy for that).

another thing I wanna talk about is the game's quality, now the mechanics of the game are very simple and might make some people dislike the director's cut, however when you play this you'll notice this isnt my usual fun stuff like trtf 2: space time,

no, when you play this you'll immediately go "oh this is different" because it is, I experimented alot with this project and it might honestly be the most unique thing I have ever made yet.


sorry this was more of a rant then a devlog, I cant say much without spoiling so have a sneak peak at the extras (im still making it so it might change in the final)



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Thought I’d give this game a shout-out, it looks like it’ll be a hidden gem.

https://gamejolt.com/games/midnight_at_fredbears/1027180

For those who missed it, Nights at Felix's 2 is getting an Android version. It was announced at the FazWorld event hosted by @Batmini007 .

Thank you again for letting me participate in your event! Hopefully, I might be able to join the next one

Happy first anniversary to One Night at KFC: Rebooted

POPGOES fanart showcase for this week! Check these out! (26/12)

Sources for all four of these, AND A NEW POPGOES STICKER, are in the article!

I’m going to be real for a moment here, I might just give up on making Source mods, at least for TF2. They require a ton of work, and in the end, you likely won't even build much of a community... which is kind of what you need for any multiplayer thing.

Merry Christmas, guys!!!

#FNaF #FNaFfanart #Christmas

2.0 Update (Custom Night)

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Stylized Mangle (Broken ver)