Game
One Night at KFC: Rebooted

2 years ago

Director's Cut - Devlog #2


The game is almost done! everything is ready and only needs to be coded!

the office & menu have been finished, jumpscare, mechanic etc, one thing I wont be doing for the office however is not making a "dark" version of the jumpscare when the lights go out (im sorry but im too lazy for that).

another thing I wanna talk about is the game's quality, now the mechanics of the game are very simple and might make some people dislike the director's cut, however when you play this you'll notice this isnt my usual fun stuff like trtf 2: space time,

no, when you play this you'll immediately go "oh this is different" because it is, I experimented alot with this project and it might honestly be the most unique thing I have ever made yet.


sorry this was more of a rant then a devlog, I cant say much without spoiling so have a sneak peak at the extras (im still making it so it might change in the final)



2 comments

Loading...

Next up

Director's Cut - Devlog #1

Revamped smiley's office, original one was kinda crappy.

Dance off

Happy New Year, POPGOES fans!

Here's a summary of some of the best POPGOES things that happened in 2025. What were your favourites?

merry christmas, this is what i got for christmas

Nostalgia-Bait Springtrap

Happy first anniversary to One Night at KFC: Rebooted

new logo because disamol hated the old one.

i don't quite have the full month figured out schedule-wise as of the time of this scheduled post, but let's see how we can improvise.

it's Circus Baby time

(kFNaF is a FNaF AU featured on the Klunssite)

I made a snowman today