So, as I've promised, here's the Devlog! I'll show some teasers as well as more info on the game.
> Teasers:

This is the left hallway of the office. As I stated on the first devlog, you move around the office like in FNaF 4, so this is what the left side looks like!

The "red jumpscare screen". It's a bit hard to explain without giving an overly long explanation, so instead I'll keep quiet.

Menu concept, It'll probably change a bit, but regardless, here's a look into it!
> Characters:
There are 6 characters in the game, including yourself. Three of them are the enemy animatronics you'll face.
As I've stated on the first devlog, this game is supposed to be a "remake" of a really old FNaF fangame I made, however, I've changed many of the characters and cut some others.
Originally there were 5 animatronics that appeared through the nights, the cast has been reduced to only 3. I've completely cut one and merged two of them together.
Up until now, you've only seen two of the three animatronics in the game, so let me share some light on them:
DEHS Num. 3

Named Tring on the original game. They're smart and calculated but has no strength. It's said that the other robots "listen" to them. He's the last DEHS to be produced.
It's original appearance used to be clean and polished, wearing an orange shirt and blue pants.
DEHS Num. 2

Named Lenny on the original game. It's agressive but moves calmly, it has strength but has almost no agility. It's the second DEHS to be produced.
It's original appearance had a brownish yellow fur and a red hat, its whole body was just made of endoskeleton, it's now made to resemble Lefty.
I will present DEHS Num. 1 on another Devlog alongside other characters. But until then, here's the end of Devlog 2!
As always, I'm open to any questions, in fact, I want to be asked questions, so don't be shy and ask something!
So... until next time!
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