Next up
Guys, I got light shader working!
Finally got a better AI structute, that is very simple to setup and test. Yeah was remaking the AI, since the old code was way to huge.
LITW on steam, would be peak.
But not ready to pay 100€ now xD
FleshBound | Cinematic trailer
Guys, what do you think about this death scene? Also I try to optimize the game, make some art better and make scripts smaller.
office gameplay (there is a little bit of a lever glitch but ill fix it eventually
Finally found a way to share game data via different game versions directly, using the local storage extension
Made a concept for a maybe new settings UI Inspo to @LurkerIndie
for the structure
Check out Puppet Theatre by @argon_dev
Reached chapter 6 so far and can say that the story and the gameplay are peak https://gamejolt.com/games/PUPPETTHEATRE/794240












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