Does anyone know a simple code in Unity 2D C# for programming a top-down 2D AI that navigates around walls to chase players?
Next up
BFDIA 14 SPOILERS: Pin goes CRAZY
https://www.youtube.com/watch?v=cAZcSC0S_AM
(pls watch full vid on youtube
yes.
Small updates to Jingle Swing!
(yes thats the name I chose thank you @kingdomheartstheislands
for the name!
)
#UnderwaterDiving 1.0.9 BUILD 22
You are an underwater diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20251213
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/
(pls watch the whole vid on yt and sub and like ty)
https://www.youtube.com/watch?v=vVB55egxZQI
INFINITE CIRCLES!
Demon 50 - Fluke from 38!
Introducing the Emergency Failsafe Bubble, for those "oh shit" moments. 🥳
This should reduce the amount of untimely deaths overall and give the player some breathing room on hectic situations.












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