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(Eng)

and as promised, the game is ready and will be released right now. Sorry for the delay. finally, I managed to solve the problem by myself since the support team didn't even respond to me. The game is still a demo with a couple of levels, but I hope

(Esp)

¡Feliz Navidad a todos! El equipo está un poco disperso, pero eso no significa que nos rindamos. Seguimos luchando día a día, y espero que ustedes también. ¡Felices fiestas y próspero Año Nuevo!

/

(Eng)

Happy Christmas to all! The team is a little

(Eng)

Hey guys, bad news, due to some problems with the Game Maker program, we won't be able to launch the game today. I've contacted support and hope to get the game out as soon as possible. I'm really sorry for the inconvenience, I'll get the game out

WELCOME TO THE '26! 1926 THAT IS but seriosuly, happy new year everyone, i got back from my hiatus :3

(Eng)

Happy birthday, Matt!

Another year here. I know I've been pretty slow lately, and I'm really sorry about that. I'm doing my best, but a lot of things have happened this year that have changed everything around here.

Thanks a lot to @ArcadeGamer123

(Esp)

¡Feliz Año Nuevo a todos! Os dejamos un pequeño cómic, primero en español y luego en inglés. Ha sido un año difícil, pero seguiremos aquí durante muchos años más, así que nos vemos pronto

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(Eng)

Happy New Year to everyone! Here's a little comic

(Eng)

The week three is ready. And I've been thinking about two things: that the drawing and animation style have improved a lot compared to the original version. Actually, I'll leave you a comparison so you can see for yourselves; and that we're almost

the beep legends

(Eng)

And here it is. I know you're all waiting for the big surprise, but you'll have to wait a little longer. Until then, here's a drawing that I made of the Super Smash Bros Ultimate banner. Before you say anything, I know it's not the final banner. I