Next up
Quick question.
Do you guys prefer characters that take a random time to move or a fixed one?
Like, Bonnie can move each 5 sec when the dice got right, or just move each 5 fixed. (the fixed time would change depending of AI levels)
Despite my absence, I'm still working on this project. I'm willing to release it this year, so stay tuned!
By the way, this or the next month, I'll rebrand the whole page and showcase the menu and an entire night.
Illusion 2.
I think I'm missing something...
Here's a sneak peak of the office in game. (Ignore those colored squares...)
I'm baking a one minute straight gameplay video
what would you like to see in it?
Would you prefer that animatronics be static when there are on the doors, or they should have a little movement animation?
Sleeping
NEW WALL TEXTURES!
I just redid the wall textures. I did used a "generic wall-fnaf like texture" for a while, but since I realize that I didn't know who made them or where did I get them.
I decided to make my own.
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