Game
9 WORLDS
4 years ago

download for the current version was marked as "9 WORLDS 1st version", since a redux update is going to be done at some point instead




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main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

the #godot dev team are sadly a bunch of cucks.

the godot discord is full of nerds, powerusers, mods and devs who all weren't given enough wedgies as children. it's a bit annoying because my current project might have to switch engines now.

it took 2 years, lots of refinement, and finally landing on a correct game engine but we are so back.

if i have to, id rather cease working and publishing my online works under this name then deal with government censorship.

#canada #censorship #youtube #bitchute #livestreaming

limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X

despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X

more to come of this in the future. one of my existing projects has gotten a revive and a nice MSDOS coat of paint. this will probably end up being one of my most extensive projects sometime eventually. i have big plans for this.

rigging ragdolls, even for some light art pictures, is hard and annoying, but im slowly figuring out how to convert these

work begins on the spaceflight gameplay.

#strategy #scifi #textadventure #rpg #4X