Next up
HUD test
player UI is coming together.
the UI states work now.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
rigging ragdolls, even for some light art pictures, is hard and annoying, but im slowly figuring out how to convert these
...
ingame machines and gameplay build progressing.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
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