Game
FNAF Kit

5 years ago

Drawing some icons for the map editor tools now almost everything is working. Look out for the 'erase door/window' icon, which does not contain a shameful business cover up after events that certainly didn't happen. Editor footage coming tomorrow :D




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If you're wondering why the next build is taking so long. here is the answer.

Buttons jump scare test shot

Buttons ver 2- jumpscare Test

-Teaser photo-

Quick look at a new almost functional feature. The game will auto generate the camera display for your map as you build. There's also been some fiddling with the actual night controller to allow customization of the player.

false balloon boy

Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.

Lightweight object recoloring test. This test is looking at coloring defined areas with as little excess data as possible and uses NO mask maps, alternate materials and does not break object batching (won't melt the PC when you have hundreds of swatches!)

We are all forgotten bruv

#Fnaf

I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.