Game
FNAF Kit

5 years ago

Drawing some icons for the map editor tools now almost everything is working. Look out for the 'erase door/window' icon, which does not contain a shameful business cover up after events that certainly didn't happen. Editor footage coming tomorrow :D




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I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.

Hi everyone, I wanted to put my project back out there after taking some time off. Fnafkit is a game about creating custom fnaf games with no need for programming. I'm also looking for anyone interested in helping out! https://gamejolt.com/games/TKFNAF/444860

Light menu is still undergoing it's refit, some behind the scenes code changes making it easier to edit multiple lights. A light will also toggle on/off depending on its intensity. So custom events don't need to be loaded with two different commands.

Original version/layout of the Server Room in POPGOES Evergreen (2021)

Lightweight object recoloring test. This test is looking at coloring defined areas with as little excess data as possible and uses NO mask maps, alternate materials and does not break object batching (won't melt the PC when you have hundreds of swatches!)

I haven’t drawn this character in several years man

I’m still missing a lot of characters to draw that I still haven’t drawn yet

#fnaf #fivenightsatfreddys #fnaffanart #fnafart #pizzeriasimulator

Buttons jump scare test shot

Grey boxing the first layout for the game, But got very distracted making this arcade tunnel. But its starting to take shape at least.

models by me

original art by Snartles

Is he a... you know....