Next up
Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.
Buttons jump scare test shot
Light menu is still undergoing it's refit, some behind the scenes code changes making it easier to edit multiple lights. A light will also toggle on/off depending on its intensity. So custom events don't need to be loaded with two different commands.
Reveal 1 ($87,500) for Dawko's stream for Samaritans - Desktop Wallpaper!
A small one to start us off... It's a new wallpaper of Blake the Badger!
I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.
Reveal 6 / Final ($110,000) for Dawko's stream for Samaritans - VAULT FOOTAGE!
You asked for it. Here it is. Please check out gameplay footage of POPGOES Evergreen's Pink Vault. This is where False Freddy lives.
Grey boxing the first layout for the game, But got very distracted making this arcade tunnel. But its starting to take shape at least.
Some map progress since yesterday. some arcade cabinet props that just need some textures, tunnels had some more work put into it and the restaurant is slowly being built up.
PROJECT: FREDDY (2026)
Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.











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