Game
Stramedia: Development Post Archive

3 years ago

Dual monitor support enabling settings will infact be there. Though I may wanna take my sweet-ass time working more on that and some other things.

But for now that's all.

...I really waited a long time to get around to this thing.




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I'm done. Bye Unity.

(or idk, what the fuck i am in hell.)

Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

blocked off.

Two things in one clip:

More pixelated gore

and a newer entity system which will allow for entities to be controlled by both the player and inherited unique behavior hosts.

Bloody hell indeed.

Installed Pop_OS on a separate disk.

Did not like the GNOME desktop environment.

So I installed KDE Plasma instead.

I am enjoying this. c:

Yeah no, I'm actually growing very fond of Linux, I even installed it on my work/chill laptop I hire-for-purchased recently.

After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

(it'll get more interesting from this point onward soon)

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.