Next up
this is what game developing looks like bts
the base map that we use *not in game
The second thing is our new Logo for both Disruption and our company logo. One of our wonderful new artists came up with the design. Take a look !! The logo for disruption isn't quite finished yet, but it will be soon.
Commander Dawn is one of the characters in the game, cool eh
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Bandana Dee the Dream Friend
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Have a good Boi
Runestones: from concept to in-game modelπΏ
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6β¦).










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