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Knighty Knight!
Screenshots of my May 6 build.
I wanted to have the game to be a cover shooter with chest high walls the player can use. I needed mechanics to reflect this so I added stationary turrets to shoot the player. Thing is, the player hitbox extends above the player even when crouched.
Here are some more recent screenshots. I have made some slight changes to level design to accomodate the assets I had to work with. I have also ran into issues with frame drops that I had to diagnose among other issues by this point.
These are some of the earliest screenshots I have of my project.
More screenshots! Playable build will be uploaded later today.
Various screenshots from the game.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
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Path of Kami: The Evolution of the Lore
Family band complete!
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