Game
Dungeon Souls

11 years ago

Dungeon Souls - Experience Formula


So i’ve been searching for ideas on how games created their EXPERIENCE formula.

I’ve seen a lot and it was all too complicated for me to understand so i decided to make my own formula. Here it is ↓ :)

EXPERIENCE FORMULA

[ expmax += ((.5expmax)/dungeonlevel)level ]

Test 1:

expmax = 100;
level = 1;
dungeonlevel = 1;

expmax = 150;

Test 2:

expmax = 150;
level = 2;
dungeonlevel = 1;

expmax = 225

Test 3:

expmax = 150;
level = 2;
dungeonlevel = 2;

expmax = 225;

Follow Dungeon Souls on: ↓↓
Tumblr - http://dungeonsouls.tumblr.com/
Twitter - https://twitter.com/mwaayk
Facebook - https://www.facebook.com/mikgames
Gamejolt - http://gamejolt.com/games/rpg/dungeon-souls/59225/



3 comments

Loading...

Next up

Dungeon Souls is now on Steam!

I just released my first asset pack on Itch.io! Check it out and get it for free :D https://mwaayk.itch.io/pixel-dungeon-tileset

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

it happens

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Subscribe to technoblade

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.