So i’ve been searching for ideas on how games created their EXPERIENCE formula.
I’ve seen a lot and it was all too complicated for me to understand so i decided to make my own formula. Here it is ↓ :)
EXPERIENCE FORMULA
[ expmax += ((.5expmax)/dungeonlevel)level ]
Test 1:
expmax = 100;
level = 1;
dungeonlevel = 1;
expmax = 150;
Test 2:
expmax = 150;
level = 2;
dungeonlevel = 1;
expmax = 225
Test 3:
expmax = 150;
level = 2;
dungeonlevel = 2;
expmax = 225;
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