Been out for few days so i haven’t been active on posting update and changes.
I have read some comments and the camera movement is one of the big problem so i’ve made some adjustment on how the camera follows the cursor. Hopefully it is not that annoying anymore.
I’ve also made new enemies, traps, and also adjust the amount of damage they deal to your character. But still they’re going to be adjusted later on so there are still enemies that may kill you in just one hit.
There are still a lot more to come so stay tuned. You may follow the game for further updates :)
New dungeon tiles
New art for wizard
New Main Menu Screen
New Attribute menu (E Key)
New Character Selection screen
Added particles spawning on random position.
Added an indicator to know where your character is
Added new prop to the dungeon
Added new art to the door when you’re at different level
Added New enemy!
Added New Traps!
Added New tiles!
Added New Items!
Fixed the camera movement.
You can now easily determine if the arrow trap is unloaded.
Fixed the effect of Detonator
Heroes now walk a little bit faster
Doors should now be able to be hit now
Book of Cooldown now gives you +10 cooldown reduction instead of 2
Lessen the amount of smoke.
Fixed the dungeon generation
Work in progress minimap (M key)
Work in progress pause menu
Healer’s attack don’t get noisy when stucked on walls
Holy statue now starts with full health
You can now change the Stat Menu key on the options menu
Unlocking the door now required to activate number of Marks
Adjust the position of traps
Made the Underground Garden less healthier
Traps are more powerful (may kill you in 1 hit so watch out!)
Experimental Enemy spawning system
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