Hey what's up guys?
El here, and I'm here to post the Devlog that we post every 5 to 6 months!
Before we start, I want to say that while we'll only make Devlogs once we think that we have enough new progress to show, instead of making one with little content every month.
Now that's out of the way, let us begin!
This time we're starting off with the Music Department!
Since last Devlog, we have released 3 new tracks!
Menu - MinusCriminal
Candid Combat - Pierre
KILL OR BE KILLED. - MinusCriminal
We have been working on a few more like the Napstablook fight, and a Ruins Theme remake, but they're still in the works, so you're gonna have to wait a bit more on them!
Okay, remember what we said about 6 months ago about the script being done for The Ruins?
Well, after the release of UNDERTALE: Yellow and TS!Underswap Demo 2.0, we have revisited the script and changed a LOT of stuff in it!
We're making sure that The Ruins are fun and refreshing, since the old script just kind of made The Ruins exactly the same as in Undertale, except for a few details.
We're also updating the Flowey Encounter script, to fit more with Flowey's character, and while it's still a WIP, we can show some other stuff for the game...
Speaking of things that we can show for the game, the SPRITES for The Ruins finally got a complete revamp!
And speaking of them, we have changed the enemies in this game...
That's right!
We're using the Hard Mode monsters in the game!
And yes, there IS an explanation as of why.
These sprites were a collaboration between @RayBlu and me!
We've also been working on some other sprites, like the ones that you can see in the picture below!
(Note that the OW sprites are still a WIP, and they might change in the future)
We've kept the best for last!
The CODING department!
We've been working non-stop these past few months and we actually made something that you guys will probably enjoy...
A BETA Release!
That's right!
We're releasing a BETA for DUSTTALE Reimagined!
Take into account that most stuff in this beta CAN and will probably be changed in the actual Demo release, once that's ready!
Anyways, that concludes this Devlog!
As said at the beginning, we'll make new Devlogs once we're comfortable enough to show new progress, but regardless, we hope that you guys have enjoyed this Devlog and that you'll enjoy the BETA!
Until next time!
- El
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