
Next up
Already got the Idea down for the boss!
Rn I'm just changin things up for the damage brodcasts for both the enemies and the players, so that both can be damaged on the same frame rather than there being a delay
How it feels outside currently
Adding a new alert thing to make some enemies attacks(such as Elliott's) attacks a bit more easier to dodge
Capri Sun captain
I've managed to wrangle around different enemy movement patterns, and I've also managed to create this as well, it's what the buttons were for
Error: fucks not found
New rage attak for the boss
I wonder the same thing too Kai
Fortress of trust issues
I'm reworking the shop a bit and doing some cleaning up with it
I've always loved pasta so watch me crunch down on this spaghetti, probably gonna reuse some existing code I made to make this a HECK of a lot easier
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