Ok, so, the image you see is a very crude mockup of what you may see after exploring for a while. So you went zigzagging, unlocked new areas, and now you are basically here, with up to 9 unlocked. So far so good.
But ... the numbers do feel underutilized, no? I mean, you could make some sort of other icon to make the button more easy to recognize instead of just a number (aside from color). But why not use this to our advantage? What if selecting warps in a specific order corresponds to inputting a code?
But what could the codes be and how can you input them? Well... why not use the codes from the 4th clock, in particular the code from FNAF 3?
Here is how I see this Easter Egg working. Let's use the code 395248 from FNAF 3 as an example:
Throughout the whole process, remain still. Do not open other menus or complete any other action except inputting the code
Press the button 3, then 9, 5, 2, 4, 8. Again, do not attempt any other action. Any sort of action different than clicking the buttons means resetting the whole code
As soon as 8 is pressed, if all went well, the Easter Egg gets triggered
This could be an interesting way to use the numbers for warping to different areas! But we don't just have to limit it to one number. Here are the three numbers I think would fit:
395248
153458 (4th clock mini-game)
928746 (4th clock mini-game)
Of course I don't know what the Easter Egg could trigger: it could be a story cutscene, a clock ending easter egg, a boss fight, a warp to a secret area...
But I don't know enough to even begin to think of easter eggs, so I'll leave that to @LivingCorpse7
. So... what do you think?
TL;DR: use the warp buttons for different areas to input codes like the FNAF 3 one to discover Easter Eggs!
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