(EDIT: NEVERMIND)
How do I make simple ball physics so that when I make my character walk into a ball it rolls?
I tried attaching a Rigidbody to my sphere but it just falls and then stays still.
(For this project, I am using Unity 3D 2022.1.7f1.)
Next up
new title screen design!
Did you do your lesson yet?
So, I wanna show my project. Actually it was made several months ago, using unity engine and sprites/anitations were made by myself. By the way, the project is entirely in Russian. But if you know him or can use a translator, you can try)
Last Updates:
- Made leaf particle movement random.
- Reduced the damage slow-motion effect.
- Added "Chromatic Aberration" and "Lens Distortion" post-processing effects when the player takes damage.
drew the silly totally not cat from oneshot (in flipnote studio)
Mobile Gamejolt moment
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pickled perfection test
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