my plan is that the Customizedeon would work like type: null, you would give something that would change the type and you could change at any point.
and i dunno if i'll even add this character, design too simple and i dont want to make characters based of already existent pokemon.
meh, i think Unflyeon and Toxicanteon are good enough.
besides, i dont want the game be a full copy of pokemon.
i also dont want to make already existent eeveelutions, like ice or fire, i want to make eeveelutions that dont exist, like crystal or gleam.
(currently the "original" types for this game are wind, typeless (not the same as normal), gleam and crystal)
(explaing typeless and normal)
(if you wonder why typeless is not the same as normal, think the "normal" as a person: fire would be very effective but water won't, dusky (dark) won't affect and so does a ghost type)
(typeless, as the name suggests, doesn't have a type, nothing is super effective against typeless and typeless is super effective against nothing)
0 comments