
Next up
Normal damage is too hard, so now you can heal endlessly (same as EdgeEdge, but only with normal damage), and fixed heal on high difficulty
Changed the effects that were originally planned (and also added an effects switcher)
Chiaki Nanami!
Path of Kami: The Evolution of the Lore
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Zombie🧟 run🏃 in Zelter! The main thing is to close the door🚪 on time. #fridaygaming #fridaygames #2Dgame #indiegameart #indiegamedeveloper #2dgameart #2dgraphics #madewithunity #unity2d #unitygames #2dgamedesign #8bitgaming #pixel_art #indiegames











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