
Next up
Changed the effects that were originally planned (and also added an effects switcher)
Normal damage is too hard, so now you can heal endlessly (same as EdgeEdge, but only with normal damage), and fixed heal on high difficulty
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
"Our work is never over" they said.
Strange Umbrella
Demonstration of the spells and their effects :)!
I worked so hard to get all four of them to the end safely, but then...
brung back my old oc plus a new one
...they don`t have names yet tho











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