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143
Game
HAYAMI-CHAN
5 months ago

Effects & Updates


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Stuff In Progress.

I added "crt lines" I think the effect fits well to the game.

Changed the "message box", it changes depending on if the character is speaking or thinking, each character also has a different color on their text.

The radio will have a chance to play broadcasts that could open up new areas for the player to visit and the like.

When travelling to areas, there will be a chance an Event happens. For example a screen with text: "You stopped for a soda." these event will either reduce or raise stress maybe even give some points on the notes progress.


On the list of stuff to do.

Cutscenes (when speaking to NPCs & events).

Replace items & polish more assets.

Implement endings/achievements.

and other stuff~


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Regarding the poll from yesterday (previous devlog post).

The poll was so close to 50/50 the whole time!

We could use both! (like the image above)
that design is not final, but it gives you a rough idea on how it could look like, you know.




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The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

". . ."

"Who is that?"

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments

*thinking emoji*

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Full scene of encountering Pale Hayami.

https://youtu.be/ggLGz3020ag