Game
FNaF World XL
1 month ago

Eh...


While I tried to think of a good way to explain the whole "putting off XL's development for three months because I got overwhelmed, demoralized and then further stressed out by other irl factors" situation, nothing really came to mind.

A tiny bit of that motivation came back, so I'm just gonna try and keep it simple by working on a new "reverse" to-do list. (Rather than listing everything wrong and being hit with a literal wall of text, I'm just gonna list everything that I've touched on and see if that works out better.)

screenshot_2025-12-07_105040.png

Apologies for dragging my heels for so long, but I do want to thank those of you who are still sticking around for this.



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I might be having too much fun with this process...

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Yeah, we're doing this.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Suppose it's rude to come back doing polls without showing some sort of progress for it.

Can it be done?

(Also, Happy New Year)

New look, new direction.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.