Next up
tenia pensado incluir primero todo ese rollo de viajes en el tiempo y despues algunos dragones como enemigos genericos pero me dan ganas de cambiar el orden
(como extra una imagen de un rival que seguramente aparezca en el juego)
tengo una idea: como objetivo el jugador tendra que cazar ''horrores'' a lo largo del mapa. aqui dejo un ejemplo de un sprite similar a los que me gustaria usar
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
We are under attack!
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Got some fun collectibles in our game, Path of Kami!
Among us_into Madness
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Pigs can push buttons for you!
#gamedev #pixelart #screenshotsaturday
Don't forget to wishlist Toodee and Topdee on Steam!
https://store.steampowered.com/app/1303950/Toodee_and_Topdee/










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