Game
crimson eyes
6 years ago

el proyecto esta ligeramente abandonado lo reconozco pero tengo ideas siempre en mente y cuando tenga tiempo y ganas para trabajar en el proyecto hare todo lo que pueda y os mantendre informados




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tenia pensado incluir primero todo ese rollo de viajes en el tiempo y despues algunos dragones como enemigos genericos pero me dan ganas de cambiar el orden

(como extra una imagen de un rival que seguramente aparezca en el juego)

tengo una idea: como objetivo el jugador tendra que cazar ''horrores'' a lo largo del mapa. aqui dejo un ejemplo de un sprite similar a los que me gustaria usar

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Successful landing

#screenshotsaturday

Runestones: from concept to in-game modelπŸ—Ώ

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.