Game
Zyrus: Sky

8 months ago

El sistema de medallas depende del daño que recibas de cada enemigo. Al derrotarlos, aparecerá una de estas para indicar tu desempeño, y de eso dependerán tus ganancias de experiencia y la probabilidad de obtener objetos.




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Conceptos preliminares.... o futuros

Hay tres barras de experiencia. Debes llenar las tres para subir de nivel, pero cada una funciona distinto:

XP1 se llena mejor con enemigos de tu mismo nivel

XP2 se llena según la experiencia base del enemigo

XP3 se llena mejor con enemigos de mayor nivel

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!

Game : https://gamejolt.com/games/colortris/499578

ColorTris gameplay - Peach squares

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Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…

Aston Martin Vantage 2019

Day 4, Achieved

#AstonMartin #FastChallenge #speedmodeling