Game
TOREADOR

4 months ago

empty blender scenes are always so intimidating... maybe tomorrow...




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mfw roblox studio doesnt provide a way to cancel all tweening at once (animating properties and stopping them en masse) so *i* have to do it... just to make the jumpscare work

anyways here's hoping i can still honor "mid sept" as the alpha release date

i love gamedev so much instead of using the built-in moon i instead opt for a PNG lmaoo

its whatever because it makes the part select menu look better btw so does it really matter? nah

gawddamn ppl be sleeping on roblox materials THE GLASS REFRACTS, YALL!!!

anyways with the fuses added i can continue pretending i have the main gameplay loop done (do i? thats a great question!!!!!!)

this is the start of something new (now let's hope i actually finish it)

(also the logo/title is a work in progress, so who knows?)

this is the first time im announcing something before i make it, usually i make the game first and then announce it

does it show up like this for yall ?

no promises exactly but i hope to have a working alpha/demo for TOREADOR sometime before mid-September, so stay tuned! i will try my hardest to at least make a bare minimum that i will then polish before spooky season; that is the plan by which i will try

previewing camera views is not really supported in rblx studio so sometimes you just gotta guess where everything will be put and you get mildly amusing results like these...

bro is just in the corner my humor is broken help-

we're so back (wip)

making interiors and furnishing them was always my weakest point in making games; so hopefully this'll overcome my stagnation problem and set forth more progress in the future, god willing

guys i swear ive been working on TOREADOR instead of doing weird things like "useful life preparation" and whatnot, but jokes aside i've passed the second plateau of stagnation and am now en route to the next big jump.. lots ahead of me still... eeyikes!!

I got things brewing... but the haters will sabotage me if i say what things i got brewing...

if you wanna support this game for free and want to be included in the credits when the alpha releases in September, make sure to follow! i would appreciate it!