Game
TOREADOR

3 months ago

how i want the game to go throughout the course of all the parts (this is a very well thought out diagram that definitely takes scope into account haha lol)




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previewing camera views is not really supported in rblx studio so sometimes you just gotta guess where everything will be put and you get mildly amusing results like these...

bro is just in the corner my humor is broken help-

I got things brewing... but the haters will sabotage me if i say what things i got brewing...

if you wanna support this game for free and want to be included in the credits when the alpha releases in September, make sure to follow! i would appreciate it!

time to get my stuff together and actually try to do stuff... must... work... through... gamer's... block... *dies*

this is the start of something new (now let's hope i actually finish it)

(also the logo/title is a work in progress, so who knows?)

this is the first time im announcing something before i make it, usually i make the game first and then announce it

the ending to part 1 is going to be hype (the largest spoiler to date but i just wanna get this part 1 alpha done )

gawddamn ppl be sleeping on roblox materials THE GLASS REFRACTS, YALL!!!

anyways with the fuses added i can continue pretending i have the main gameplay loop done (do i? thats a great question!!!!!!)

mfw roblox studio doesnt provide a way to cancel all tweening at once (animating properties and stopping them en masse) so *i* have to do it... just to make the jumpscare work

anyways here's hoping i can still honor "mid sept" as the alpha release date

i love roblox studio as a game development tool but at the same time locking to 1st person shouldnt be hacky line 42 worked on its own and then one day decided to break?? roblox you gotta fix your cameras n stuff its wild i have to set camera mode twice

no promises exactly but i hope to have a working alpha/demo for TOREADOR sometime before mid-September, so stay tuned! i will try my hardest to at least make a bare minimum that i will then polish before spooky season; that is the plan by which i will try

we're so back (wip)

making interiors and furnishing them was always my weakest point in making games; so hopefully this'll overcome my stagnation problem and set forth more progress in the future, god willing