Game
Granny: The Afterlife





2 years ago

Enemies can't see you from behind anymore.

Now we can sneak around!

And wish me luck for Granny and Grandpa's AI, i am trying to add the 5 days script to them.




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V1.2 is unfournately discontinued because V1.3 is coming. V1.1 failed to be honest...V1.1 felt like it lacked a lot of stuff. Therefore, V1.3 is going to be done from scratch and it will be the most beautiful update.

Trust me, It will be amazing

"Our last hope."

A Dead Afterlife...

V1.2 Teaser on it's way to my youtube channel!

Finished Menu completely. The game will have hidden documents to find filled with lore and achievements to collect. The burning the teddy will also return with a reworked chase sequence at the end, along with granny's struggle mechanic.

V1.0.41

- More Atmosphere changes

- Slendrina Shake removed due to issues

- Eye glow removed for performance issues

- Changed more UI

- Fixed Slendrina's Animator

My Progress for V1.1 remodel: - Trainstation done?

- Lab done?

- Higher floors done?

- Underground done?

- New areas done?

- City done?

The game will look better butter and lag less in this update. There will be 4 new endings. stay tuned.

This game can only have a mobile port, However for PC users who use Emulators, In this game, You will be able to disable the apperance of the UI, and enable special effects too

Edit: It's only for Emulator. Mobile devices run terrible with it. sorry...

Granny the mall now has a PC Port

Already working on an update.

There will be 2 new Campaigns in this update

"Accept The Afterlife" and "Free The Curse"

I will also try to:

- Make days/lives

- Pickup and drop + hearing ai

- Subupdate soon with easier helicopter boss for the main campaign

V1.2 is coming Next March.

- Shop, Daily Tasks, Leaderboard stats

- Slendrina is here

- New "Nights/3 Lives" system for getting caught

- Baked lighting

- New "Variators" to add to your game

- Moving trees

- Sleath