1 year ago

(Eng)

Happy Desert News.

The animation is 100% finished, the next thing will be to work in the coloring of the whole project, we will continue alternating HD with some news of both other stuff and maybe other projects so come here occasionally :)

I attach


some screenshots of the result and see you in the darkness ;)

/

(Esp)

Noticias de Happy Desert.

La animación está terminada al 100%, lo siguiente será trabajar en el coloreado de todo el proyecto, seguiremos alternando HD con algunas noticias tanto de otras cosas como quizás de otros proyectos así que pasaros por aquí de vez en cuando :)

Os adjunto algunas capturas del resultado y nos vemos en la penumbra ;)



0 comments

Loading...

Next up

(Eng)

The week three is ready. And I've been thinking about two things: that the drawing and animation style have improved a lot compared to the original version. Actually, I'll leave you a comparison so you can see for yourselves; and that we're almost

(Eng)

Hello everyone, and now yeah, happy Halloween to all! Sorry for the inactivity, I've been preparing the three posts that will be published during today (including this one). I hope everything is going well for all of you. You know I love you all

(Eng)

And here it is. I know you're all waiting for the big surprise, but you'll have to wait a little longer. Until then, here's a drawing that I made of the Super Smash Bros Ultimate banner. Before you say anything, I know it's not the final banner. I

I decided to animate this Ankha and tweak the colors a little 🐈

(Esp)

No soy el monstruo aquí.

Algunas pruebas en las que he estado trabajando recientemente

/

I'm not the monster here.

Some tests I have been working on recently

Soo I haven't modeled any characters in like 5 months... Dude I actually had such a downgrade with characters. I've been so locked in on environments

https://www.youtube.com/watch?v=3KuVSVLFtmA&t=7s

(Eng)

Hello everyone, this time I made a short video for the Shadow Me update. It brings quite a few changes, such as interactions with objects on the map, coin fixes, a new item in the store, updated icons for attacks and main

(Eng)

Hi there, after two months, that's crazy.

After all, it ended in another tie, but since this is my account, I've decided to start with the survival and leave Rubik Parkour for a while.

Welcome everyone to Planetarium Skyblock, a skyblock inspired by

Page 17 of my FNAF AU comic: Wiring the Stage See all finished pages here: https://ko-fi.com/album/Wiring-the-Stage-D1D41I5P0M New page: every Friday

(Eng)

and as promised, the game is ready and will be released right now. Sorry for the delay. finally, I managed to solve the problem by myself since the support team didn't even respond to me. The game is still a demo with a couple of levels, but I hope