Loading...
130
7 months ago

Eng:

Update news! Pt.1

Rus:

Новости апдейта! Часть 1


Eng:

What added?

  1. Skidding (animation, sxf and system)!

  2. Prototype of Level 3!

  3. Pause menu!

  4. Plot?!

    And much more!

Demo relese: when it's done.

Rus:

Что добавили?

  1. Занос (анимация и звуковой эффект)!

  2. Прототип 3 левела!

  3. Меню паузы!

  4. Сюжет?!

    И много чего ещё!

Релиз демо: когда будет доделано.



0 comments

Loading...

Next up

So... We ARE going to play, or not?

I'm waiting, y'know?

Wip.

CHECK THE ARTICLE, THERE'S IMPORTANT STUFF!!!

Ребят, у меня есть 2 новости, и мне реально нужно это.

Guys, i have 2 news, and i'm really need help af.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

So, i have started thinking about changing my collision system from objects to tiles, due it takes less memory to run it.

But i kinda don't know, due my game has moving platforms and etc., but i'll try to find the solution.

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

So, i finally managed to make +- normal system, that handles everything, and ALSO it's much easier than Input Manager.

Yeah, still makin' level.

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

well dammit.