So, after a good 6 hours of work, I FINALLY made player movement (and collision with walls) look nice, just as it appears in Undertale. If you want to see it, the link is below:
https://www.youtube.com/watch?v=coznH1GPvrA&feature=youtu.be
This is the first of a few overhauls I will have to make to the engine. When I made Luketale (see previous Devlogs) I wasn’t too concerned with this stuff, and thus in that game it didn’t look too nice. But, now that I will be posting this game for legit, I’m going to make it legit!
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