Desperately trying to fit the code of all game into 1000 strokes of the code. There are 11 parts in the game, so I need to make each chapter like about 100 strokes of the code, and that’s just pain in the ass, considering the fact that there are 10.000 pages in the script of the original game. Also, all game shoul be not larger than 4MB, and that’s another problem. So I have to shorten some chapters and scenes to fit plot in the game. Working on it, guys.
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
I-Buki
Mio-Da!
Ibuki Mioda!
Made my first ever animation.
2d lighting experiment
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