--Stats--
Price: 1350
Difficulty: 3/5
Health: 1.983
Sprint: 27
Stamina: 110
Loss/Sec: 9.5
Gain/Sec: 18
Terror Radius: 38 studs
Pronouns: He/Him
--Passives--
Bleeding:
"I was springlocked... And yet i thought it was over..." -Clone Sonic
CCS will ALWAYS be afflicted with bleeding I during the round. Getting attacked with a stun will increase the stat from I to II during the time of being stunned.
Too Far Gone:
"And thats when i realised... I wasn't starring at HIM anymore..." -[REDACTED]
Got No Time:
"Got no time, I got no time to live"
CCS will gain Speed I during the final 30 seconds of the round.
Maddening Rage:
"Cowardness won't get you far PUNK" -CCS
CCS will gain Strength I during an LMS against Clone Tails.
--Abilities--
Slash: - 0.5sec cd
"I'll free you from your flaws too" -CCS
Info: Simple slash move that all killers share, does 20 damage on hit, inflicts no status
Counter: - 13sec cd upon succsess, 20sec cd upon failure
"Strike." -Get IT?!?!?!?!
Info: CCS will brace for impact for any stuns, if landed perfectly, clone sonic will jumpscare the person who attempted to stun him. Jumpscare will last for 2 seconds covering the survivor's entire screen and giving slowness II for the next initial second. CCS will be punished with 3 seconds of endlag and 1 second of initial slowness afterwards.
Vomit: -7.5sec cd
"Bleh!" -Rocky
Info:CCS will stop in place for 2 seconds, and will throw up puddle of remnants to the ground. If any survivors get in contact with it, they'll be indicated for CCS (or any killer in DT Gamemode.) and will take 8 damage. Recieving "Too Far Gone" stat for 15 seconds. If a survivor steps on a remnant with this status being active, they'll take double the damage from the remnant puddle and reset the status' affliction timer but the status level will not increase. Only capping at II.
Happy Jam: - 30sec cd
Jammin -FNaF World Loading Screen
Info: Clone Sonic will stop in place and afflict himself (and any other killer or minion in his radius during DT.) with Speed II, Strenght II and regeneration II for 10 seconds. Being immune to stuns during him playing the guitar to buff himself. CCS will also nerf survivors around his radius, giving them Slowness I for 3 seconds. Bleeding Passive will be disabled during this buff, regeneration will last twice as long than normal if the selected gamemode was gunslinger.



















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