Game
Illumination: Black Sunrise
12 years ago

Entity Class and Even More


That’s what I’ve started working on today. I’m eventually going to have it where the class will take player and enemy and NPC data from Xml files. However, I don’t have much time today to implement it, but since I’m off tomorrow, I’m going to be working hard at it then.

The menu transitions work 100% of the time now, too. So, that’s a good thing.

I’ve got 2 other people helping me out with art assets now, sadly though, it doesn’t mean I have a team put together (I’d love if I did).

Effects and weapons: Peckan

AND

Character Cut-ins: kobe561

Here’s a WIP of the main character cut-in (I just LOVE his style!):

5d0c447bc2725.png

So, that’s what’s been happening with “Illumination”.

Hope you guys continue to check it out!

As always, Classy Hero Games is outta’ here!



0 comments

Loading...

Next up

First Screenshot! Granted, it’s not much, but… I now have a rudimentary main menu(shown below)!! HYPE:

Runestones: from concept to in-game model🗿

I-Buki

Mio-Da!

Ibuki Mioda!

Strange Umbrella

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

2d lighting experiment

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Double Rainbow!!!

Subscribe to technoblade