Hello all,
This is Turtle, the current sole developer of Equilibrium
After taking some time off from trying to build onto the current game I have decided to re do Equilibrium from the ground up. there will be a new story, tons of new features, and hopefully a much more fun and exciting playable experience for you all. I still have high hopes for a Christmas release but delays could come into play. Should a delay occur, know that it is only because I am trying to deliver the best game I can to you all. I will try to update more frequently to let you all know what’s going on but in the meantime, let’s talk about what is coming in the near future.
Armours:
Adding several types of armours including class specific armours bringing the total to around 400 armours
Weapons: All of the weapons will now be lore friendly and have unique descritions with hidden secrets.
Characters: All characters will now be equipped with Primary and subclasses to add more depth to the game. Each subclass will have it’s own unique weapons and skill sets.
Skills: Skills are going to look better than ever. Thanks to some new scripts, I now have the ability to add combo and chain skills to allow for flashy combos and cool hidden skills
Story: After looking over my original notes for how I wanted the story of the game to proceed, I have realized that it is crap. In order to bring you all the very best, I have decided to completely rewrite the story from the ground up. Expect a dynamically new adventure
Etc: There are lots of new changes coming to Equilibrium soon. I will periodically release demos to be played while I work. Any and all feedback is welcome and I encourage you to leave suggestions on what I can do to bring you the best game possible.
That’s all for now folks, talk to you soon!
Turtle
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