1 day ago

erm, whatasigma




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uhh, good nighte lmao (tomorrow is school)

Hood irony (right now i can't use computer because my bro always takes it and never gives back)

Rework of combat thing PLUS SFX addition (for sword) and damageable actor (figuring out on filling linetrace gaps)

Back lmao

Pizza Tower - WAR P-Rank (Swap Mode) and this time, Hi-Quality playthrough video

flying cars they said...

Sword trail demo (followed tutorial lmao, get pranked)

Jiggle physics demo (WIP, bc the amplitude is too high, i also will implement walkstopping animation to minimize intensity)

Another piece of devlog, dodge mechanic is done