41
2 days ago
Next up
Sword trail demo (followed tutorial lmao, get pranked)
Back lmao
Another piece of devlog, dodge mechanic is done
erm, whatasigma
flying cars they said...
Jiggle physics demo (WIP, bc the amplitude is too high, i also will implement walkstopping animation to minimize intensity)
btw, i am out (no, i dont quit, js taking break)
Rework of combat thing PLUS SFX addition (for sword) and damageable actor (figuring out on filling linetrace gaps)
Hood irony (right now i can't use computer because my bro always takes it and never gives back)
Walkstopping animation demo (plus combat moves), and sorry for laggy video, got worst graphics card)
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