Changes for this version:
Work in progress on camera clipping (huts/towers/tent/barrel)
changed settings for minimap camera (FOV=60, Near Clip=10)
added candle/holder in bedroom
added bad/good mushrooms (more will follow)
lowered whale patrol deeper into water
working on collider on fisher house and replace with box such that player can still get onto porch
working to add capsule colliders to pear trees
apples in tree near pirate bay hut now edible (and better model)
working on texture turtle eggs (replace temp spheres) , cast shadow
added boar patrol (2 locations, different paths)
3dArtists – We need:
otter, beaver, raccoon, egret, heron, pelican, cat, other suitable animals
decorative props for huts and world
torches, old lamps, candles, flintstone/lighter,axe pickup->stew
added cargo on jetty and in shed
re-enabled and baked directional light (fps around 30+)
added hotkey C for minimap/compass toggle on/off
enabled blur with downsample of 1 (but 0 works too)
(improves docks/boats/grass/sand/underwater visuals etc.)
player can now drown…don’t stay underwater to long/far
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