Next up
I had issues with my PC and wasn't able to continue the project, but i'm back with a new mob. The Yukkuri (based on a meme) it shoots a beam in your direction if you are close enough
Now, you need to stock yourself with items before filling up Chests. Also now you can take Damage and added some Spikes to test it out
First, we now can fill up chests, the next step will be to make a place where you can stock yourself with items. Second, now we have a new running sprite
In this new update, now the magical characters spawn a projectile that deals damage
Another update, but mainly in the battle system. Before every character just had HP and Attack, now each one has a Power Rank, Main Stats and Secondary Stats based on the Main. Next update will be about Stats upgrade
We just added our first Enemy, the classical Slime. This time I will show it with a Video
I have been working a lot on the code, so there's not much to show, had to change from dsLists to dsMaps in order to get a more friendly code. But still as a little visual update, now we have Title Screen and Main Screen (i guess?)
This is the third time i will try to make this game. First was in a GameJam, then the second version died with my previous HDD, now is the one. I will try to keep this as updated as posible. Thanks in advance everyone!
Now you can summon fighters, clicking on the portrait summons it and theres a cooldown
Kureeji and Atsuko are back in the game
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