Next up
First, we now can fill up chests, the next step will be to make a place where you can stock yourself with items. Second, now we have a new running sprite
The characters and their design will remain the same, now the mechanics will be more like a Tower Defense (Kind of like in The Battle Cats)
Now, you need to stock yourself with items before filling up Chests. Also now you can take Damage and added some Spikes to test it out
I'm not dead, just busy with lots of other stuff, sorry for the slow update no the development, i'm currently working on the main menu, stay tuned for the next update.
We just added our first Enemy, the classical Slime. This time I will show it with a Video
In this new update, now the magical characters spawn a projectile that deals damage
Another update, but mainly in the battle system. Before every character just had HP and Attack, now each one has a Power Rank, Main Stats and Secondary Stats based on the Main. Next update will be about Stats upgrade
Now you can summon fighters, clicking on the portrait summons it and theres a cooldown
Added the group preparation system, when a character is already in your party it will change its portrait in the upper section. The you will place it in the formation
Now the HP of each character in the party is displayed in the bottom alongside it's portrait











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