Next up
First, we now can fill up chests, the next step will be to make a place where you can stock yourself with items. Second, now we have a new running sprite
Here's a new character, The Water Lily Ruru
Even though it can't be really seen here, now there's a level up system for the characters, this battle resets when one team is out, on every battle reset the characters stats update
I'm not dead, just busy with lots of other stuff, sorry for the slow update no the development, i'm currently working on the main menu, stay tuned for the next update.
In this new update, now the magical characters spawn a projectile that deals damage
Now, you need to stock yourself with items before filling up Chests. Also now you can take Damage and added some Spikes to test it out
Now you can summon fighters, clicking on the portrait summons it and theres a cooldown
I have been working a lot on the code, so there's not much to show, had to change from dsLists to dsMaps in order to get a more friendly code. But still as a little visual update, now we have Title Screen and Main Screen (i guess?)
Added the group preparation system, when a character is already in your party it will change its portrait in the upper section. The you will place it in the formation
Another update, but mainly in the battle system. Before every character just had HP and Attack, now each one has a Power Rank, Main Stats and Secondary Stats based on the Main. Next update will be about Stats upgrade
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