Next up
One of the Games New Enemies - The Dread Knight
From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)
I'm Making a Doom Mod Using the Sourcecode of Metadoom
He can Not Sense has no Sense
All the rooms so far on FNaW 1
Storage Control Room
Machinery
Games already looking better than the OG
The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly
Possible Update?
The Enemies So Far, Some have been redesigned from the original MetaDoom
Not Promising Anything but I'm going to try to make this work
Thanks to @JustinWright1_dfed for bringing my intrest back on FNaW
all characters in machinery










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