Game
The Spiked Dong
1 year ago

ew




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revising and making more custom character sheets.

Right now I'm developing a set of RTP-centred maps for a "Special Project" When the project seems guaranteed to be developed, I'll make an official game page for it.

more wips since I haven't worked on this thing for half a year.

Here are a couple of teasers. Familiar maps will be further renovated to promote a more "open" feel, while complete new sections will go through multiple drafts before being worthy of implementation. Those who played the games will recognize atleast one.

Typical area touchups, unrelated to any project I feel like I wanna release to the public.

there's possibly a whole act that may be dedicated to these guys, so I'd better make them distinct

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Werehog transformation process. #sonicunleashed

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.