Game
The Spiked Dong
10 months ago

ew




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Typical area touchups, unrelated to any project I feel like I wanna release to the public.

Right now I'm developing a set of RTP-centred maps for a "Special Project" When the project seems guaranteed to be developed, I'll make an official game page for it.

more wips since I haven't worked on this thing for half a year.

Here are a couple of teasers. Familiar maps will be further renovated to promote a more "open" feel, while complete new sections will go through multiple drafts before being worthy of implementation. Those who played the games will recognize atleast one.

there's possibly a whole act that may be dedicated to these guys, so I'd better make them distinct

revising and making more custom character sheets.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.