Next up
I've published a post on how I make my graphics. Some will hate it anyway, others will appreciate. Here it is: http://www.beautifulfantasy.art/2025/04/the-art-of-intuition-my-… You can recognize one of the images of the intro story that has a special meaning: the entrance to the Chasm.
New release includes loot after combat!
Another of #mygamefeatures. Spell casting. There are 7 types of spells, and 12 realms of magic. Some magic works against some kind of monsters. They have visual effects,and sound. The wizard can turn a though situation into a success if you are strategic
My game is coming soon to Steam, for Windows! https://store.steampowered.com/app/3634870/Caverns_And_Dryads/ I you like my work, go there and wishlist it! you will be told when I release it!
I added a bunch of features to the game! You can update now, and enjoy them. As the list may be boring to read, and it's better to show them, I encourage you to visit my blog and see:
http://www.beautifulfantasy.art/2025/06/version-111-whats-new-in…
New version for Android! And upcoming version for Windows! See screenshots and what's next on my blog: http://www.beautifulfantasy.art/2025/04/upcoming-windows-version…
Coming soon: Secondary quest and boss battle! See article to see what I am working on!
Windows version coming to Steam and here. Read the article!!
A bit of yesterday's work on making the decorations of the sides of the interface for Windows. I decided to make some illustrations so they fill the space.
Used a concept I made that generates caverns. Then painted on it more by hand on Rebelle.
I'm developing the logic on the relationship between the warrioress and the wizard. Here's an early screenshot. Also, wrote a related post on the blog.
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