Game
Nightmare at Charles 3
6 years ago

Explaining the Mechanics.


Music Device: This device is your main defense against the animatronics. it is meant to send an animatronic who is on the same camera you are viewing back a step while keeping other animatronics in one place while on.

Desk Lamp: This is used when an animatronic is too close to your doorway, and will fool them into thinking no one is around. However, it will only work 90% at a time. Thus the importance of playing the music.

1


12 comments

Loading...

Next up

Nightmare at Charles: Funfair Fright Teaser 5

It's been 5 years since I published the first Nightmare at Charles. Here's a poster I made to celebrate it.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

"Our work is never over" they said.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this