Game
Nightmare at Charles 3
6 years ago

Explaining the Mechanics.


Music Device: This device is your main defense against the animatronics. it is meant to send an animatronic who is on the same camera you are viewing back a step while keeping other animatronics in one place while on.

Desk Lamp: This is used when an animatronic is too close to your doorway, and will fool them into thinking no one is around. However, it will only work 90% at a time. Thus the importance of playing the music.

1


11 comments

Loading...

Next up

Nightmare at Charles: Funfair Fright Teaser 5

It's been 5 years since I published the first Nightmare at Charles. Here's a poster I made to celebrate it.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Successful landing

#screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!