I've created more jumping sprites for Gunter, Churro and Tunas. Now they aren't using their ground shoot sprites for jump shooting but instead they use jumpshoot sprites
I also decided to display empty health similar to Zelda games. The purpose is to let players know that they can get more health than starting health
Gunter, Churro and Tunas have its own health icon so I'll show one shot for each
As usual I also have updated some bosses' AI but I'm not going to reveal in detail
However, I'll show this explosion animation
This new animation is used by some bosses and Churro's Cherry Bomb
I'm going to do some playtesting before releasing v2
0 comments