The demo goes up until Night 3, and like the Night 1 demo, it is available for both Windows and Android.
As I said in the Night 1 demo release post, this is the last demo. The next non-minor update will be the full game.
Screenshot 1 (the menu) has been updated. Like the Night 1 Demo, a trailer has been uploaded to my YouTube channel, and has been added to the page. The new trailer can be found here: https://youtu.be/anLLeFG75G0
The description has been updated as well.
Here's the change log:
Changes:
Added a very short black screen that shows up before the splash screen. This was added to avoid the splash screen's music from desynching/delaying.
Added music and a vignette effect to the splash screen. The music was made by @TRONY .
Changed the sound effect played when deleting/resetting save data.
Added a link to the game's trailer to the Links menu.
Added a small delay on the minigame end frame after the screen goes black before moving on to the 12 AM screen.
Changed Spring Bonnie posters in the office and Cam 6, because I've realized the image used wasn't from the same plush that is used everywhere else.
Removed unused mute call button, since phone calls were scrapped from this game just days before the release of the Night 1 Demo.
You can now make Fredbear and Spring Bonnie go back to the stage with the audio, if they are on Springtrap's Cove. This was done because various people tried to play the audio on their stages once they moved, not knowing this would have no effect.
The last frames of Fredbear, Spring Bonnie and Springtrap's jumpscares now have inverted colors, just like in the first game's jumpscares and the Phantoms' jumpscares in this game.
Fixed a typo in the credits, where "Fusion" was written as "Fustion".
(Android only) Fixed the source of the touchscreen minigame buttons in the credits, they actually are on Wikimedia Commons, not Wikipedia.
(Android only) Added a button instruction that shows up when you're able to interact with something, such as the office chair. The PC version already has it since the Night 1 Demo.
New Features:
Added Nights 2 and 3, and the minigames before them.
Changed static effect blend coefficient code in the main menu and minigames, now it's similar to how it is in FNaF 3.
Added text at the top left of the screen in the minigames that tells you what to do.
Added Phantom Foxy, Phantom BB and Springtrap.
The tips that tell about the Phantoms and Springtrap can now show up before loading the night (They were unused in the Night 1 demo for obvious reasons). Additionally, the tip that tells about Springtrap only getting you after a power outage has been removed.
Bug Fixes:
(Windows only) Fixed the continue button's cursor staying visible when deleting/resetting save data while hovering over the continue button.
Fixed the audio lure location not appearing or being positioned on the wrong camera when using it on some cameras.
Fixed the alarm sound continuing to play while the game is paused.
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