Game
I Had Hope
13 years ago

Features that might make it into the next engine


While you’re playing the Alpha (and we work on a new engine for the game), here’s what we’re hoping to deliver in addition to the original game features:

Multi-floor buildings

Weather effect

Weapon and item modding

Animals

NPC’s with AI to help players in quests and provide dialogue

Online and LAN multiplayer co-op for a large number of players (depending on how low-latency the network code turns out)

2-4 player splitscreen, one on keyboard and mouse and the others on Xbox360 controllers (or just 4 Xbox 360 controllers), possibly mixing with online gameplay

Online trophies/leaderboards on GameJolt!



0 comments

Loading...

Next up

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Levels' maps.