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Here is what to expect from the Hazard of Darkness
- Very, very short Story because this is only Alpha (25% of Gameplay) someone probably can speed run under 1:00 + Unskippable cutscenes
- Alot of Artifacts when game reaches BETA
- Only 3 enemys
- SM
Check out the new OIS Skin in Slendytubbies III! Links for each body part: Head: https://www.youtube.com/redirect?event=backstage_event&redir_tok… Shirt: https://www.youtube.com/redirect?event=backstage_event&redir_tok… https://www.youtube.com/redirect?event=backstage_event&redir_tok… Arms: Just type anything and itll just give you white arms
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Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Family band complete!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.










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