Game
Fight/Train Proof Of Concept
10 years ago

Fight/Train Alpha v1 Screenshots


Hello Everyone!

Yesterday was sadly a bust, had to update Unity, and I am currently getting internet off a wifi stick, so I was downloading the update at an astounding 20kb/s.

Today however, I have been busy. I’ve taken the old overworld (the place you train) and have scrapped it completely. There are going to be multiple portions in the new overworld (just to get it running smooth, one big world can get laggy). I’ve more or less completed the first portion, this portion has your home, a few other homes (staff/ect), a dojo (to learn skills) and a shop to buy various items.

When you walk up to a building (only moving left and right), a little popup will appear to tell you how to enter the building (press a button). From there you will be taken into an indoor environment, those I have not constructed yet.

There will be other areas, training areas (multiple) (training will be far more interactive than clicking a button, it will require you to pay attention and what not, more on this later). The other area is a farm, where you can grow restore plants, they will have a different purpose in this version, they save you from near death after a fight, and if you die during and after a fight… you go to the afterlife :O

As you can see, my game is inspired by Dragon Ball, sort of. I’ve got a lot of plans for this, and there will be more training areas. I have a lot of work to do to get this game looking more like I envisioned, there will be lots of news article updates, no eta on the alpha though, it will be read when it’s ready.

Anyway, screenshot time!

(Sorry can’t quite figure out how to upload photos onto a news feed, so I will provide direct links)

1 - http://postimg.org/image/dy185xy85/
2 - http://postimg.org/image/ulsl3qpur/
3 - http://postimg.org/image/f18cahh5v/
4 - http://postimg.org/image/74nvwrm8r/
5 - http://postimg.org/image/vyjm1t56t/

The environment was designed in Voxwell - https://www.assetstore.unity3d.com/en/#!/content/14989



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Werehog transformation process. #sonicunleashed

Family band complete!

Alone Together....

not the greatest house, but it's a house! :D

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

New Teasers!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!