Game
Mouth
4 months ago

Files with created creatures can also be easily exchanged and several such packages can be used simultaneously. The player's creative possibilities will also be supplemented by 16 new organelles (and much more new content).




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С начала разработки прошло около недели, и у меня есть первая версия глобальной карты (и первый пост!). Все здесь сгенерировано процедурно, и я могу менять параметры, чтобы добиться лучшего результата, или вовсе наделить каждую компанию уникальным миром!

A new update with bug fixes, rebalancing of characteristics and adding a bunch of new mechanics is near!

Perhaps to kick off development, I'll also share the systems I've implemented in a few hours: terrain, my A*-based pathfinding, units, a group of soldiers and its builds.

It's been about a week since development started, and I have the first version of the global map. Everything here is procedurally generated, and I can change the parameters to get a better result, or give each company a unique world altogether!

Пожалуй, под начало разработки поделюсь также и реализованными мной за несколько часов системами: местность, мой поиск пути, основанный на A*, юниты, группа солдат и ее построения.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Made my first ever animation.