Game
Mouth
8 months ago

Files with created creatures can also be easily exchanged and several such packages can be used simultaneously. The player's creative possibilities will also be supplemented by 16 new organelles (and much more new content).




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Perhaps to kick off development, I'll also share the systems I've implemented in a few hours: terrain, my A*-based pathfinding, units, a group of soldiers and its builds.

A new update with bug fixes, rebalancing of characteristics and adding a bunch of new mechanics is near!

It's been about a week since development started, and I have the first version of the global map. Everything here is procedurally generated, and I can change the parameters to get a better result, or give each company a unique world altogether!

С начала разработки прошло около недели, и у меня есть первая версия глобальной карты (и первый пост!). Все здесь сгенерировано процедурно, и я могу менять параметры, чтобы добиться лучшего результата, или вовсе наделить каждую компанию уникальным миром!

Пожалуй, под начало разработки поделюсь также и реализованными мной за несколько часов системами: местность, мой поиск пути, основанный на A*, юниты, группа солдат и ее построения.

So

i may or may not make an full art of some person or i may just leave this like that-

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Shuiro Haname. #Commission

Commission for @ShuHaname