Game
One Night at Bud's: Revitalized (Retconned)
7 years ago

Final devlog post before final release...


So with me and the beta testers needing only a few days to make sure everything’s working, I thought i’d inform you guys on how the game’s coming along. It’s near completion, and I finished working with the game’s voice actor a day or two ago. I also finished the last part of gameplay, and the extras. I just have to let the testers do their thing, and then (hopefully) the full game can be released.

Hope to see you guys there… ;)



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Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

A new screenshot has been added...

Horde Revitalized is out, forgor to link here lmfao: https://gamejolt.com/games/PROJECT-REVITALIZED/347280

Here's another one of the tip pages, to show that I'm not ded lmao:

I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.

PROJECT REVITALIZED TEASER 2

Another teaser... For all of you who missed Bud’s stream last night, (also happy birthday to him), here’s that teaser that I sent him. Have fun speculating on how the game will work. ;)

Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)

The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...